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Warhost White Scars
220 pts 0-1
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160 pts ·0-1m
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120 pts
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200 pts
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145 pts
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420 pts
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Rites of War

White Scars Legiones Astartes White Scars

Swift of Action tactica

"The White Scars Player may increase their Model's Movement Characteristic." At the start of any of the Controlling Player's Turns that Player may choose to increase the movement Characteristic of any Model with this Special Rule and a Base Movement Characteristic of at least 1 and apply a modifier of +2 to that Characteristic until the end of that Player Turn.

The Path of the Warrior gambit

The Controlling Player may take a chance to gain a bonus to the Focus Roll.

When this Gambit is selected, before making the Focus Roll, the Controlling Player must declare a choice to 'Strike Low' (predicting the result of the next Focus Roll, before any modifiers are applied, is 1-3) or to 'Strike High' (predicting the result of the next Focus Roll, before any modifiers are applied, is 4-6). If the result of the Focus Roll corresponds with their choice, they may ignore all negative modifiers and only apply positive modifiers to their Focus Roll.

Chasing the Wind reaction

This Advanced Reaction allows the Controlling Player to make an additional Move with the Reacting Unit.

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