While you build your list, a couple of short tasks may pop up: a one-tap rating and a quick survey after your first complete list. If you opt in we also record your on-screen actions (never what you type) so we can see where the builder trips people up. Your feedback shapes what gets built next.
Anonymous usage is always recorded. Session recording and surveys only if you opt in. No account, no personal data.
Warhost does not validate allegiance pairings, check the rulebook.
Swift of Action tactica
"The White Scars Player may increase their Model's Movement Characteristic." At the start of any of the Controlling Player's Turns that Player may choose to increase the movement Characteristic of any Model with this Special Rule and a Base Movement Characteristic of at least 1 and apply a modifier of +2 to that Characteristic until the end of that Player Turn.
The Path of the Warrior gambit
The Controlling Player may take a chance to gain a bonus to the Focus Roll.
When this Gambit is selected, before making the Focus Roll, the Controlling Player must declare a choice to 'Strike Low' (predicting the result of the next Focus Roll, before any modifiers are applied, is 1-3) or to 'Strike High' (predicting the result of the next Focus Roll, before any modifiers are applied, is 4-6). If the result of the Focus Roll corresponds with their choice, they may ignore all negative modifiers and only apply positive modifiers to their Focus Roll.
Chasing the Wind reaction
This Advanced Reaction allows the Controlling Player to make an additional Move with the Reacting Unit.